Legal
Terms of use
Last updated 25 September 2026
These terms cover your use of AudioNode, including audionode.io, your account and the sample library. The sample licence below applies to samples you preview or download. Fletcher Audio plugins are licensed under their own product End User Licence Agreement (EULA), made available before acceptance and with the plugin documentation. The plugin section below explains how the account, purchase, giveaway and activation services work. Website or sample-library terms do not override your accepted plugin EULA or reduce rights you already hold.
1. Who we are
audionode is the sample library at audionode.io. These terms are between you and the people who run that site.
Our Privacy Policy explains how we handle personal information. It is part of these terms.
Fletcher Audio plugins are distributed and licensed through AudioNode. The product EULA identifies the plugin provider and the order confirmation identifies the seller for a purchase. Contact hello@audionode.io for plugin account or activation support.
2. Your account
Some parts of the library, including playback and downloads, need an account. You must give us accurate details and keep your login to yourself. You are responsible for what happens on your account. Tell us if you think someone else is using it.
We may suspend or close an account that breaks these terms, abuses the service, or puts other people at risk. We may also refuse an account if we have a good reason.
3. Credits and downloads
Downloads use credits on your account. Spending a credit lets you download that file for your own licensed use. It does not sell you the copyright in the sample, and it does not let you resell the file. Credits have no cash value and are not transferable, except where we say otherwise.
Previews in the player are for finding sounds. They are not a substitute for a licensed download when you want to use a sample in a finished work.
4. Licence to use samples
When you download a sample from audionode in line with these terms, we grant you a worldwide, non-exclusive, royalty-free licence to use that sample in your own original work. You may use it in:
- music, beats, songs, and albums, including work you sell or stream
- film, television, trailers, and other picture
- games, apps, podcasts, radio, and online video
- adverts, social posts, and live performance
- client work, as long as the client is using the sample inside that finished piece
You may chop, pitch, reverse, process, layer, and otherwise change a sample as part of that original work. You do not have to credit audionode, though you are welcome to.
This licence is for you. You may not transfer the raw files to someone else so they can start their own library. A collaborator may use a sample inside a shared project you are making together. They may not keep the isolated file for other jobs unless they download it on their own account.
5. No resale of samples
The licence above is for finished work. It is not a licence to trade in samples. You must not, for payment or for free:
- resell, relicence, or redistribute any sample as a sample, loop, one-shot, or pack
- upload audionode files to another sample library, marketplace, or free pack
- share the original files, zips, or unpacked folders with people who are not working on your project
- claim the sounds as your own sample library or preset bank
- offer an isolated sample for download, even if you have processed it a little
- use audionode material to build a competing sample product
A new piece of music that happens to contain an audionode drum hit is fine. A zip of drums taken from audionode is not. If someone can lift the sample back out as a standalone sound, you have gone too far.
6. What we still own
audionode, the site, the software, the name, and the raw sample files stay ours, or stay with the creator who uploaded them. You keep the copyright in your own finished work. We do not claim your songs, films, or games just because they include a licensed sample.
7. Uploading packs
If we give you access to upload, you promise that you have the right to offer those sounds, and that they do not infringe anyone else’s rights. You grant audionode a licence to host, preview, and let other users download those sounds under these terms. You can ask us to take a pack down. We may also remove content that looks unlawful, misleading, or outside these terms.
8. Fair use of the site
Do not scrape the library, hammer the servers, bypass credits, share accounts, or try to break security. Do not use the service for anything illegal. We may rate-limit, block, or remove access when we need to protect the library.
9. The service as it stands
We work to keep audionode up, but we do not promise it will always be available, complete, or free of mistakes. Samples are provided as they are. Keys, tempos, and tags are there to help you search. They may be wrong. Preview quality is not a guarantee of the download.
To the fullest extent the law allows, audionode is not liable for lost profits, lost data, or indirect loss from using the site or a sample. Our total liability for a claim is limited to the amount you paid us for the service in the 12 months before the claim, or one hundred US dollars if you paid nothing.
10. Changes
We may update these terms. The date at the top is the latest version. If a change is material, we will try to let you know through the site or by email. Keep using audionode after a change and the new terms apply. Samples you already downloaded stay under the licence that applied when you downloaded them, unless we have to revoke access because of a legal problem or a serious breach.
Plugin licences
A confirmed purchase or completed eligible giveaway claim adds the relevant plugin entitlement to the AudioNode account used to obtain it. A download alone does not grant a licence. Your product EULA and any expressly agreed offer terms govern use of that plugin. A standard one-time licence has no fixed end date, subject to the EULA and its activation requirements. It covers the version you obtained and every later version of that plugin, including new major versions, at no extra charge. It does not promise that any version will support every operating system or host. A valid standard giveaway licence has the same use rights unless the offer expressly said otherwise. Licence renewal does not create a subscription or an additional charge.
Each standard licence is for one licence holder and permits up to three computers the holder owns or controls. Multiple compatible plugin formats, instances and DAW projects on the same computer do not require extra computer slots. You may use the plugin in your own personal or professional audio work and retain your rights in that work. You must keep your account, licence key and licence file private. Sharing a project or rendered audio does not give another person permission to use your activation credentials or the plugin itself.
Initial activation requires an internet connection. Retrieve your personal key or download your personal licence file from History → My licences, then use it to activate the plugin. The licence file contains your personal activation key; it is separate from the shared plugin installer and is not a preactivated offline authorisation. Downloading it again recovers the same key and does not add computer slots.
The licensing service issues a signed authorisation for each activated computer, allowing up to 30 consecutive days offline after successful activation or renewal. The plugin attempts renewal when it can reach the service. Being connected to the internet alone does not extend the period: renewal must succeed. Deactivate a computer in My licences before activating a fourth. If authorisation expires or is validly withdrawn, the effect's processing is unavailable until successful validation; saved projects and settings are not deleted, but playback or renders can sound different. Consult the product manual for the exact unlicensed behavior.
Pausing or ending a giveaway stops new claims; it does not by itself cancel a completed valid claim. A refunded or cancelled purchase, a revoked entitlement or valid termination under the EULA can stop future activation and renewal. Previously issued offline authorisations may remain technically usable until they expire. That does not extend a licence that has validly ended. Contact support if access is removed in error.
Payments are taken through the checkout provider identified when you buy. Purchase history contains your order record and access to the available official receipt. Nothing in these website terms or an activation restriction limits applicable statutory consumer rights, including rights concerning faulty or misdescribed digital content. EULA acceptance alone is not a blanket waiver of a statutory cancellation right. Contact the seller identified on your receipt or hello@audionode.io for a cancellation, refund or access issue. A free giveaway has no purchase price to refund; this does not exclude other rights that apply.
The EULA supplied and accepted with your licence continues to govern it. Publishing revised website text does not retrospectively replace an earlier agreement or reduce an existing licence's core rights. Mandatory law takes priority. For plugin use, the accepted product EULA and expressly agreed order terms take priority over inconsistent general website or sample-library terms.
- Tape Deck licence agreement 1.1.0 · PDF copy
- Piston licence agreement 1.0.0 · PDF copy
- Afterspace licence agreement 1.0.0 · PDF copy
- 6386e Tube Compressor licence agreement 1.0.0 · PDF copy
- Vapor Riser FX licence agreement 1.1.0 · PDF copy
- Satura licence agreement 1.1.0 · PDF copy
11. Contact
Questions about these terms, or about a sample you want to clear for an unusual use, go to hello@audionode.io.