Summary
Our TR-808 emulator recreates the character of the original analogue drum circuits using custom Faust DSP. Deep kicks, crisp snares, metallic hats and expressive percussion meet hardware-inspired controls, flexible sequencing, individual track effects and a master processing rack—classic drum machine character with a modern workflow, by audionode.
| Play | Name | Time | Download |
|---|---|---|---|
TR808 - Snare Drum - Full Snappy - Processed Space Reverb - One Shot wav48k 24-bit stereo | 2.4s | ||
TR808 - Kick - Short Bright - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.5s | ||
TR808 - Snare Drum - Full Snappy - Processed Warm Tape - One Shot wav48k 24-bit stereo | 0.4s | ||
TR808 - Low Tom - Tuned Low - Raw Dry - One Shot wav48k 24-bit stereoE min | 1.1s | ||
TR808 - Low Tom - Classic - Processed Crunch Saturation - One Shot wav48k 24-bit stereoF min | 1.1s | ||
TR808 - Snare Drum - Body Only - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.3s | ||
TR808 - Mid Conga - Tuned High - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.5s | ||
TR808 - Open Hat Hi-Hat - Decay Tight - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.1s | ||
TR808 - High Conga - Tuned High - Raw Dry - One Shot wav48k 24-bit stereoA# min | 0.4s | ||
TR808 - Cowbell - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereoC# maj | 1.2s | ||
TR808 - Low Tom - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereoF min | 1.1s | ||
TR808 - Mid Conga - Tuned Low - Processed Punch Compression - One Shot wav48k 24-bit stereoC min | 0.5s | ||
TR808 - Open Hat Hi-Hat - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereoG# maj | 0.6s | ||
TR808 - Mid Conga - Classic - Processed Warm Tape - One Shot wav48k 24-bit stereoC# min | 0.5s | ||
TR808 - Snare Drum - Dark Classic - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.3s | ||
TR808 - Snare Drum - Classic - Processed Space Reverb - One Shot wav48k 24-bit stereoE maj | 2.2s | ||
TR808 - Snare Drum - Full Snappy - Raw Dry - One Shot wav48k 24-bit stereo | 0.3s | ||
TR808 - Hand Clap - Classic - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - Rimshot - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.2s | ||
TR808 - Kick - Tight Round - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - Snare Drum - Bright Classic - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.3s | ||
TR808 - Kick - Short Dark - Processed Warm Tape - One Shot wav48k 24-bit stereo | 0.4s | ||
TR808 - Kick - Tight Click - Raw Dry - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - High Conga - Classic - Raw Dry - One Shot wav48k 24-bit stereoG# maj | 0.4s | ||
TR808 - Closed Hat Hi-Hat - Classic - Processed Warm Tape - One Shot wav48k 24-bit stereo | 0.2s | ||
TR808 - Mid Tom - Tuned High - Processed Warm Tape - One Shot wav48k 24-bit stereoC min | 0.7s | ||
TR808 - Snare Drum - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.3s | ||
TR808 - Hand Clap - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - Low Conga - Tuned High - Processed Crunch Saturation - One Shot wav48k 24-bit stereoA min | 1.0s | ||
TR808 - Claves - Classic - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.1s | ||
TR808 - Open Hat Hi-Hat - Classic - Processed Crunch Saturation - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - Low Conga - Tuned Low - Processed Warm Tape - One Shot wav48k 24-bit stereoF# maj | 1.0s | ||
TR808 - High Tom - Classic - Processed Punch Compression - One Shot wav48k 24-bit stereoF# min | 0.5s | ||
TR808 - Kick - Short Dark - Processed Space Reverb - One Shot wav48k 24-bit stereo | 0.8s | ||
TR808 - Open Hat Hi-Hat - Classic - Processed Warm Tape - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - Mid Tom - Tuned Low - Processed Warm Tape - One Shot wav48k 24-bit stereoB min | 0.7s | ||
TR808 - Closed Hat Hi-Hat - Classic - Processed Space Reverb - One Shot wav48k 24-bit stereoG# maj | 1.4s | ||
TR808 - High Conga - Tuned Low - Raw Dry - One Shot wav48k 24-bit stereoF# min | 0.4s | ||
TR808 - High Tom - Tuned High - Raw Dry - One Shot wav48k 24-bit stereoG# maj | 0.5s | ||
TR808 - Kick - Tight Click - Processed Warm Tape - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - High Tom - Tuned High - Processed Space Reverb - One Shot wav48k 24-bit stereoG# min | 2.4s | ||
TR808 - Open Hat Hi-Hat - Decay Long - Processed Warm Tape - One Shot wav48k 24-bit stereo | 0.7s | ||
TR808 - Snare Drum - Bright Body - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.3s | ||
TR808 - High Conga - Tuned Low - Processed Space Reverb - One Shot wav48k 24-bit stereo | 2.4s | ||
TR808 - Open Hat Hi-Hat - Decay Full - Processed Punch Compression - One Shot wav48k 24-bit stereoG# maj | 0.7s | ||
TR808 - High Conga - Classic - Processed Space Reverb - One Shot wav48k 24-bit stereoG# min | 2.5s | ||
TR808 - High Conga - Classic - Processed Warm Tape - One Shot wav48k 24-bit stereoG# maj | 0.4s | ||
TR808 - Kick - Tight Round - Processed Punch Compression - One Shot wav48k 24-bit stereo | 0.6s | ||
TR808 - High Conga - Tuned High - Processed Space Reverb - One Shot wav48k 24-bit stereoA# min | 2.4s | ||
TR808 - Kick - Tight Round - Processed Space Reverb - One Shot wav48k 24-bit stereo | 0.9s |